Example GUI Script:
var icon : Texture2D;
function OnGUI () {
// Make a background box
GUI.Box (Rect (Screen.width/2-150,Screen.height/2-75,300,200), "MAIN MENU");
GUI.Box (Rect (Screen.width/2-120,Screen.height/2-50,35,35), GUIContent(icon));
if (GUI.Button (Rect (Screen.width/2-80,Screen.height/2-50, 200, 35), "START GAME")) {
print ("Game Started");
}
GUI.Box (Rect (Screen.width/2-120,Screen.height/2-10,35,35), GUIContent(icon));
if (GUI.Button (Rect (Screen.width/2-80,Screen.height/2-10, 200, 35), "ACHIEVEMENTS")) {
print ("Achievements Started");
}
GUI.Box (Rect (Screen.width/2-120,Screen.height/2+30,35,35), GUIContent(icon));
if (GUI.Button (Rect (Screen.width/2-80,Screen.height/2+30, 200, 35), "SETTINGS")) {
print ("Settings Started");
}
GUI.Box (Rect (Screen.width/2-120,Screen.height/2+70,35,35), GUIContent(icon));
if (GUI.Button (Rect (Screen.width/2-80,Screen.height/2+70, 200, 35), "CREDITS")) {
print ("Credits Started");
}
}
Catagories
Animation
(1)
Camera
(1)
Camera Script
(2)
GUI
(2)
Lerpz
(1)
Moving Objects
(1)
Platform
(1)
Script
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Sied Scrolling
(1)
Third Person
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Unity
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Showing posts with label Camera Script. Show all posts
Showing posts with label Camera Script. Show all posts
Thursday, 13 January 2011
Friday, 10 December 2010
Side Scrolling Camera
Script for simple side scrolling camera. Attach the script to your main camera.
var Target : Transform;
function Update () {
transform.position = Target.position + Vector3(0, 0, -3);
}
var Target : Transform;
function Update () {
transform.position = Target.position + Vector3(0, 0, -3);
}
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